You are to join some soldiers led by Hadvar, sneak inside, free the prisoners and then wipe out the Stormcloaks. After the three guards are dead, you can either practice some lockpicking to open the cells, or take the Fort Kastav Prison Key off any of the guards or the table on the level just above the cells. Hey guys, so I've completed the Rescue From Fort Neugrad Quest. It was said to be the home to a dozen or more necromancers and their minions. I have managed to get around all the others but this I cannot. Sneaking into the fort can take some time. This will allow you to approach the meeting point without passing the fort. If you do bring your follower along, at least take away any torches that they may be carrying. Reward. If you do find enemies here, quick action—especially paralyzing or otherwise quickly incapacitating any frost troll—may help protect the lives of the scouting party. Ice Wraiths also inhabit the general area. Fort Kastav; Fort Snowhawk; Fort Amol; Morvunskar; Ever since his horrifying ordeals in the lairs of mages, the touch of magic burns the Mage Hunter. Walkthrough. You can find it by traveling North West of Sneak into the fort undetected (might be an issue since the soldiers tend to run into battle). The Battle for Fort Hraggstad. From the signpost, turn toward your objective marker and head eastward up the hill off-road, and eventually right off a short cliff. Join up with the freed prisoners, that automatically arm themselves from a chest, and clean up the rest of the fort. If your fight with him is noisy, it may draw in a second guard from further in and below by the prison cells. Rescue From Fort Kastav The Elder Scrolls V: Skyrim. Remove this ad - Subscribe to Premium. This time I was to sneak up to the walls, find the hidden sally port, and use it to enter the fortress unnoticed. Before you reach Weynon Stones, identifiable by some stone pillars just ahead, turn left (east) at a T-intersection. 13:53. 44. After a moderate distance, passing two roads departing up to the left, you will reach an intersection with a stone pile and a signpost marking the road to Winterhold running up to the left. 205. The meeting point is on a cliff to the southwest of the fort. However as I said earlier, this was a fresh character and prior to starting this new character I also added the Unofficial Skyrim Patch which loads last in the add-on order. After dealing with any such threat, turn left (east-northeast) toward Windhelm. New Main Objective: Meet the men outside Fort Kastav. Leveled Armor . moved down a flying alchemy workbench 5E945 in Fort Kastav exterior; moved down a flying floor 8A7DE in Fort Dunstad Exterior; moved an ince mound 35DA2 in Ironbind Barrow to fix a hole in the floor; moved objects 37FB1 47287 to close some holes in Frostflow Lighthouse; rotated/moved really a lot of objects in Frostflow Abyss to close holes If you manage to retake Fort Kastav without losing any of the prisoners, the quest may not continue when you report back to Hadvar. Rescue From Fort Kastav. You can successfully complete the quest without first sneaking inside and freeing the prisoners, but to accomplish all of the objectives as ordered, you must meet the scouts within a certain period of time, and you must avoid being detected by the rebels holding the fort before you get inside. So the rescue from fort kastav quest, in the civil war series (I chose Imperials). Any text displayed in angle brackets (e.g.. Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done. Here you may encounter a frost troll, ice wraith, or other hostile, possibly ahead of you and to the right. This time I was to sneak up to the walls, find the hidden sally port, and use it to enter the fortress unnoticed. As you proceed, your compass should show the tree icon marking Shrouded Grove ahead of you. Open the grate. If such an attack occurs, it may happen before you arrive, while you are arriving, or just after you arrive. Battle for Solitude. I even used the console to turn myself invisible. She will tell you to take Fort Kastav … It occupies a mountain pass north of Windhelm and south of the Shrine of Azura, along the main road that travels from Windhelm to Winterhold. At this point, you and the scouting team (of four men) are both nearing the meeting area. For other uses, see Legate Rikke. Make sure that all four prisoners are released: The related objective should clear and you will note in your journal that retaking the fort is your next task. If you do find enemies here, quick action—especially paralyzing or otherwise quickly incapacitating any frost troll—may help protect the lives of the scouting party. Stages are not always in order of progress. https://skyrim.gamepedia.com/Rescue_from_Fort_Kastav?oldid=139670. Free the prisoners . Accordingly, if you will fast travel to a location near the fort, you may wish to select a location to the west or southwest of the fort, such as the Nightgate Inn, Forsaken Cave, or Fort Dunstad. The plan is to sneak into the fort's prison and let the prisoners out so we can take over the place from the inside. As the rebels currently hold some fellow Legionnaires in the fort's prison, you are to meet up with some scouts in the area, infiltrate the prison, release the prisoners, and then use their help to take the fort from the inside. Sneak into Fort Kastav. From the Nightgate Inn, continue east on the road. With or without Sneaking skills , proceed through the fort, busting up the Stormcloak rabble. Compelling Tribute. fort 408. atlas 407. shrine 406. main quest 397. weapon 395. civil war 394. forsworn 388. locations 383. spell 382. inventory 380. item 380. weapons 360. tower 348. frost 346. sneak 334. bestiary 332. bock 329. riften 328. toke 328. imperial 325. spells 319. slay 318 . Report back to the scout team commander. I Have No Mouth And I Must Scream • Retro Analysis. This road will take you southwards over a low hill and then down a fairly sharp descent. seems to fix the issue, and Rikke will eventually present the option. 42. I'm playing on a PS3 and I'm without a weapon at that last stage of the quest: escaping the embassy in the dungeon. Spoiler JoruneSkyman wrote: Coming back to this mod, I remember what fun could be had throwing Frenzy spells into skeleton armies at Fort Kastav. I will then break out some fellow Legionnaires held. - Duration: 33:34. Sneak into Fort Kastav. Joining the Legion The Jagged Crown - p.1 The Jagged Crown - p.2 Message to Whiterun Battle for Whiterun Reunification of Skyrim - p.1 Reunification of Skyrim - p.2 A False Front Battle for Fort Dunstad Compelling Tribute The Battle for Fort Greenwall Rescue from Fort Kastav The Battle for Fort … The only thing left is the "Report to Ralof" objective. In reality, it's very easy to do this at any time. Continue onward, and as this icon flies off to the right of your compass, you will reach a major crossroads marked by a prominent signpost and known to be a favored ambush point for thieves. When you agree to take the mission, the quest will initiate. Speak with Legate Rikke at the Winterhold Imperial Camp northwest of Winterhold. Let's Play Skyrim - 162 : Rescue from Fort Kastav - Duration: 13:53. However as I said earlier, this was a fresh character and prior to starting this new character I also added the Unofficial Skyrim Patch which loads last in the add-on order. If you are unhappy with the number of scouts who end up alive, you can reload from this point. The Legionnaire tells you that there is a grate on the outside of the wall, which you can use to sneak into the prison. How to Build a Phenom. 1 in Fort Greymoor, 1 in Fort Sungard, 1 in Fort Snowhawk, 1 in Fort Greenwall, 1 in Fort Kastav, 2 in Fort Dunstad. Meet the Imperial scouts near Fort Kastav. Head directly east toward the grate from Hadvar's location, jumping down the cliff and proceeding toward the quest marker. While you can successfully complete the quest in this event, you will not be able to complete all the objectives according to the plan. The prisoners will equip themselves with armor and weapons and await your lead into battle. 206. ), which include the game not letting me save or freezing whenever the quest is completed or I wait / fast travel.
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